泥马渡康王-13
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[古谱残局]
[泥马渡康王]
[DhtmlXQ]
[DhtmlXQ_title]泥马渡康王-13[/DhtmlXQ_title]
[DhtmlXQ_binit]9999995949398748999928998684625158579930423299999999998999999999[/DhtmlXQ_binit]
[DhtmlXQ_movelist]285832418765576584838979516179696151697951617969615165868373866758686775686575876252415265625241736369796261415063623041616079696061[/DhtmlXQ_movelist]
[DhtmlXQ_length]33[/DhtmlXQ_length]
[DhtmlXQ_class]象棋谱大全-古谱残局[/DhtmlXQ_class]
[DhtmlXQ_event]泥马渡康王[/DhtmlXQ_event]
[DhtmlXQ_round]泥马渡康王[/DhtmlXQ_round]
[DhtmlXQ_date]0000-00-00[/DhtmlXQ_date]
[DhtmlXQ_result]和棋[/DhtmlXQ_result]
[DhtmlXQ_remark]667[/DhtmlXQ_remark]
[DhtmlXQ_author]667[/DhtmlXQ_author]
[DhtmlXQ_price]0[/DhtmlXQ_price]
[DhtmlXQ_sortid]421190[/DhtmlXQ_sortid]
[DhtmlXQ_comment0]本局的确是在“小泥马”14局的基础上修改而成的,原局红四路兵的两步闲着虽然精妙,红有一路通头兵却不能动,但终觉得全局过于简短,本局增加一黑士,则多了变化,对红黑双方提出了新考验,且保留了原来第7到13着的闲着变化,第14着黑在红方应对无误下变招,变中求和,积极,符合江湖棋局的特性,红在第28着炮三进一暗伏杀机,比炮进底线走的更隐蔽,所以黑及时换底士位置,否则红进三兵后再炮进底平中获胜。[/DhtmlXQ_comment0]
[DhtmlXQ_comment28]![/DhtmlXQ_comment28]
[DhtmlXQ_comment33]和。[/DhtmlXQ_comment33]
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